Building Galaxion: What I Learned Launching My First Indie Game with Unity
Indie game development often looks simple from the outside. Many people imagine that once the game is finished, publishing it to an app store is just a matter of uploading the file and clicking a button.My experience building and publishing Galaxion at Renovare Games taught me that the journey is much more complicated.As a solo developer, I built the game using Unity and planned to release it on the Google Playstore. What I expected to be a straightforward launch ended up becoming a learning exp...